|
Post by linalys on Jul 15, 2011 2:47:13 GMT -5
Was it possible (as concluded) that the keyboard usage by two people does cause weird inputs? No. Never has two keyboard users ever affected anything for any event that I can remember. The only thing new was doing this on Windows 7 which is a reasonable suspicion imo. Rightot even grinded a bit on his laptop after it was accused of lag and only found it lagging in replay mode even.
|
|
|
Post by rightot on Jul 15, 2011 6:28:44 GMT -5
Yeah, it's all Windows 7. My Hard Drive was spanking new with nothing but windows, firefox and efz installed. Still got spotty lags when recording in replay mode. My best guess is it has something to do with how data is written on the drive, which would explain why it hurts only replays. I'm currently seeing if "intel rapid storage technology" can not fix the problem~
|
|
|
Post by blitzwing on Jul 16, 2011 8:45:12 GMT -5
Anyone want to try EFZ with an SSD? Or, anyone know how to run XP off a flash drive? xD
|
|
|
Post by treusbucks on Jul 17, 2011 12:57:24 GMT -5
The problem with that is that most of our laptops is 64 bit, and might not work with a 32 bit XP OS. You'd probably need to find a 64 bit XP OS somewhere. :V
|
|
|
Post by Raven on Jul 18, 2011 12:29:58 GMT -5
If we do this again (Koji's house like in 2006? Er wishful thinking.), we'll probably make sure to instill replays first. I'm sure you mean my house cuz koji house never had any efz tourney and Lina kinda stop hosting after around 2k5/2k6 Lina: Zaido replay should be in final or your bracket page
|
|
|
Post by amoirsp on Jul 18, 2011 18:30:24 GMT -5
i always thought the gun super was meh... and usually went for the super press after the first hit of the 5C? i think it works that way... but yea... btw if u have trouble with the jb to jc and stuff what u can do is just RG the jB and try to retaliate with 5A(if ur 5A hits high enough) to stop the jC if u really dotn want to deal with it... or just RGing the jB makes whatever comes after slightly slower so its easier to see coming. Is Akane's 5A high enough? I don't think I ever successfully did a 5A after a j.B RG. I'm referring to Misuzu's j.B too. Also can the same concept apply to 2 j.A's? In the j.A case it doesn't seem likely because that seems more certain 5A can't be done inbetween unless the height of the opponent is in animation cancelling position. Although I really shouldn't be going for reversals, particularly with Akane. In other fighters it looks like jumping back and using a j.C can be useful (iono, in SF I guess), does the same theory work with j.B, which on hit, would be effective to air dash after, do another j.B (or whatever air move) and start the usual combos? Edit: Oh, it probably was Raven's place. I just remember something in 2009 (I think) like "Koji's house on the 7th" or something, post AX, or some other year. Upon watching the replay, wait, I did not know you can use Misuzu's EX DP right after Mishio uses her EX DP and hit Mishio successfully. I guess that's what happens when you merge invincibility frames, but I wonder if I could use EX DP with Akane to counter Mishio like that. (Doesn't feel like that's feasible on Mishio's normal DP). I should just block longer to get more RF meter and then use IC on a setup. I can't think of a useful EX use for countering purposes particularly when EX DP whiffing is so bad.
|
|
|
Post by Zaido on Jul 18, 2011 20:55:10 GMT -5
2aaaa or jAAAAA u can RG but u can't really do anythign unless u have a pure invicibility move if i recall or maybe a counter?
jB, JC of misuzu depends on how high they hit u if its a low dash jB jC i would think u can. cause i remember using Akane(long time ago) and that was one answer.
Akane has good rushdown, and good mixups, defense wise, it just depends on ur def, her A's are pretty decently good and accomplishes what its meant to do imo.
obviously better then NayukiB 5A lol...
|
|
|
Post by amoirsp on Aug 1, 2011 16:31:26 GMT -5
I'll have to play more in the long run then. On opposing low j.b and j.C I'll have to remember to RG the second hit, not the first one. I don't feel like 5A ever worked. Or if it did I mashed it too repeatedly to follow up properly (like, jump, or switch to 5b close).
I need to figure out more practical mixups. I go for low waffle and opposing 5A beats it. I go for high waffle and it's not as surprising but works on 5A mash I guess. That and 2C can be standing blocked.
And yeah ... NayukiB 5A .... I think that was one of the reasons why I stopped using her? Sayuri's 5b close feels like it does the same thing.
I think I'll go for more backwards j.b's then. This game like any requires good blocking but Akane isn't much of the counter type and possesses no super armor moves.
I should just practice bnb, that's all.
|
|
|
Post by Zaido on Aug 2, 2011 17:20:26 GMT -5
When i did play a little bit of Akane, i just played her as the semi rush/ mix up character, Bad Waffle to stuff, just you dont have the millia safe oki, so you practically used ur 2A and 5a Pressure, and whenever u knock them down, you mix up by doing dashing 2a 5a, and sometimes mixing in some throws by using 2a 5a whiff, etc, then you put in some Tk bad waffle or lows to keep them guessing.
|
|